It’s seven years since Steve Jobs posted his thoughts that started to topple Adobe’s dominance of interaction on the web.
One of the most significant statements ever made in the history of web technology and we are still feeling the repercussions.
“Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.”- Steve Jobs
The latest news is that Adobe will stop updating and distributing Flash in 2020. If you are still hosting Flash-based e-learning – and believe it or not, I know of organisations who still create Flash courses – it really is time to drop it, and quickly.
In its 20 years of life, Flash hugely advanced interactivity and creative content on the web. Incredibly beautiful designs were created but let’s just accept that we now have better options and move on.
Way back in 1990 when I was a keen young student studying for my MSc, I was taught by a bearded lecturer what he called the golden rule of interaction design.
“Always keep content, design and interaction separate when designing interaction.”- Anonymous lecturer
I didn’t realise the significance of this at the time but it’s a simple rule of design that I’ve used again and again when designing learning technology solutions. Let me explain further.
Content, design and interaction are the core elements of a web based experience for a learner. The content is what they see, the design is how it looks and the interaction is what it does.
Take a simple button: it says ‘click here’ – content – it’s in the red with curved edges – design – and it shows a video when selected – interaction.
Extrapolate this to an entire e-learning course and you can see how the entire experience can be split into these three components in an authoring application.
But why would we want to do that you may ask? Put simply; it allows us to make lightning fast updates, make global changes to an entire module, ensure consistency throughout and future proof deliverables. Let’s bring this to life with a few examples from my back catalogue of content development.
“I now want to translate the diversity module into eight languages. Sorry didn’t I say that at the start of the project?” – A stakeholder “Our brand has changed. We need to update the colours in our catalogue of 35 e-learning modules this week. Is that OK?” – A marketing manager “The assessments in the mandatory e-learning catalogue are not working on iPads. I know we have over 100 modules, is it a big job to fix them?” – A reviewer
“I now want to translate the diversity module into eight languages. Sorry didn’t I say that at the start of the project?” – A stakeholder
“Our brand has changed. We need to update the colours in our catalogue of 35 e-learning modules this week. Is that OK?” – A marketing manager
“The assessments in the mandatory e-learning catalogue are not working on iPads. I know we have over 100 modules, is it a big job to fix them?” – A reviewer
Do any of these sound familiar? If you were sitting down to carry out these with a legacy authoring application (our old friend Flash possibly) your evenings and weekends would vanish before your eyes. Teasing out all the text, changing colours globally and applying a technical fix across a full catalogue of modules would be hideously time consuming.
However, imagine the situation where all your text is kept separate so can be exported and edited with one button press, colours can be changed in a single theme that ripples through all course templates and a single technical change can be made to impact all instances of an assessment template. You could then sleep soundly.
What I’ve just described is the future of e-learning content. We don’t need any more proprietary formats. We need authoring applications that use native web standards to give us lean and long lived learning output.
The dream that was finally dreamt is HTML5. It’s lean, designed for gestures – not ‘ye olde’ rollovers – optimised for low power mobile devices and there isn’t much it can’t handle.
“With fewer smartphones and tablets being able to support Flash these days, HTML5, a mobile-friendly alternative, is becoming the new favourite among e-learning professionals.” – Christoforos Pappas
At last, we’re not tied to a proprietary format that will eventually hit a brick wall and collapse amid frantic Google searches for ‘legacy content conversion’.
Unlike the vinyl LP, Flash based learning content is unlikely to regain its coolness in our lifetime. The hipster option is to look at conversion to HTML5 by importing – or recreating – it into a modern authoring application that supports this output format.
The ease and cost of doing this is a question we commonly get asked and it depends on getting answers to some technical scoping questions and an understanding of your vision for the converted learning content:
You may need technical input to get answers to these but definitive answers greatly influence the success of the outcome, so it’s worth the time investment:
HTML5 e-learning offers a whole new set of exciting possibilities for your content. Many of these considerations relate to the readiness of your organisation to take on board modern web design. In my view, it’s a wasted opportunity to move from ‘Click next’ slide-based e-learning to the same in a new frock on a tablet.
I implore you not to let your learners down with a like for like conversion – they expect far more from an evolved web experience. So push your stakeholders as hard as you can to make sure they take some of these options seriously:
Once you’ve answered these technical questions and defined your vision, you’ll be in a good position to plan and cost the conversion. Note that we haven’t mentioned an authoring tool yet and for good reason, as it should be one of the last decisions you make on this journey.
Out of the acceptance of HTML5 as the learning designer’s new friend has come a wave of authoring tools exploiting this new standard. Adapt is one of these and is my particular favourite as it is open source, so goes one step further in ensuring we are not locked into a particular supplier – as the authoring tool itself can be picked up and shaken by anyone to fit their requirements.
We’ll use Adapt as an example of the kind of functionality you can look forward to in your new authoring best friend.
Content – i.e. text, graphics and rich media – is added to components, and the whole module can be previewed, shared for review and finally published to an LMS.
Surrounding all this is the Adapt community, which is frantically active, with new Components and functionality being added all the time. Look out for gamification and interactive video components coming soon.
I hope this all looks enticing enough for you to go through the conversion process. It needs a hard swallow to start, with big decisions to make, but it’s a worthy – if inevitable – path to go down towards much cleverer learning content.
Get started by telling us what you need and one of our team will be in touch very soon.
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