Learning Pool, the leading e-learning solutions provider, is thrilled to have made the 2020 list for ‘Top Content Providers for Gamification’ by eLearning Industry, for the second year in a row.
eLearning Industry is a network-based media and publishing company founded in 2012 which facilitates the largest community of eLearning professionals across the world. Each year, eLearning Industry recognizes outstanding content development and Learning Pool has been particularly commended for its exceptional commitment to providing leading-edge eLearning content development services.
“We’re excited by this endorsement which recognizes the outstanding work our growing team have delivered this year. During this period we have created a host of smartly crafted learning games which have pushed us into exciting new territory including 3D-generated environments and fully responsive explorable game maps.
Gamification has the power to help learners connect with content in more meaningful ways leading to measurable business improvements and a healthy return on investment. These outcomes are at the heart of every game we design.“
Learning Pool’s Head of Learning Experience, Jack Quantrill
Globally recognized LMS experts, including Christopher Pappas and eLearning Industry’s editorial team, have evaluated hundreds of eLearning content development companies to review each vendor’s eligibility. eLearning Industry has focused on prestige, influence, application of gamification tools, activity in the eLearning field, gamification innovations, and many more subcategories.
Those included on the 2020 ‘Top Content Providers for Gamification’ were ranked on the following criteria: company’s economic growth potential, company’s social responsibility, customer retention, customer reviews, employee turnover, learning industry innovation, eLearning content development quality, online training solution expertise.
You can view the full list by eLearning Industry here.
About Learning Pool
2019 was a landmark year for Learning Pool with highlights including increasing its client base by 30%, now serving more than 800 organizations and over 2 million learners worldwide, the launch of its new LXP, Stream, and the acquisition of the award-winning Oxfordshire-based innovative learning solutions provider, HT2 Labs.
We also won a vast array of awards, including Gold for Innovation at the 2019 Learning Technologies Awards and Gold at the International CSR Awards for our commitment to being a responsible business to the community.
Annual revenue growth increased by more than 26% last year and our acquisition of HT2 Labs saw staff numbers rise to over 200 colleagues across Derry, Nottingham, Oxford, Belfast, Glasgow, and Boston offices.